Independent motion design

IDEA → MOVEMENT → EVERYWHERE

Good brands
have room to move.

We turn a brand’s character into motion. Expressive identities, clear explainers and animation built to travel across formats.

Explore the possibilities
One form, many ways to moveA purple ribbon moves through a circle, a flexible wave and an expanding fan, illustrating how one visual language can adapt.01 / RECOGNIZE02 / EXPRESS03 / ADAPT
A study in flexibility — one visual language, different expressions.FLEXIBLE MOTION / FORM STUDY 01
01 / What we make

From a first impression
to the whole story.

Start with the job your motion needs to do. Each offering has a different focus, with a shared aim: make the idea feel unmistakably yours.

01 — IDENTITY

Make your brand move.

Give an existing visual identity a motion vocabulary: how it arrives, changes pace and signs off. A focused foundation for a more recognizable presence.

Logo animation · Type in motion · Brand transitions
02 — EXPLAINERS

Make the idea click.

Turn a product, service or complex concept into a story people can follow. Build the sequence around the audience’s question, with a clear script and purposeful visual pacing.

Story structure · Storyboards · Animated explainers
03 — SYSTEMS

Make it work harder.

Create a repeatable set of motion assets for a campaign or content team. Plan variations together so the idea keeps its character in a new size, channel or message.

Campaign assets · Format adaptations · Motion guidance

Designed for the next use, too

A good animation.
A better building block.

A beautiful single film can still be hard to reuse. We think about where the work will live before deciding how it should move.

That means considering crops, sound-off viewing, text changes and handover early. The practical details shape the creative direction.

See how we approach a project
02 / The working rhythm

Clear decisions.
Then a little magic.

Resolve the story and visual direction before the detailed animation. Each stage gives the next one something solid to build on.

01 / DEFINE

Find the real brief.

Clarify the audience, message, existing assets and places the animation needs to appear.

02 / FRAME

Agree the direction.

Use style frames and a storyboard to settle the look and sequence before production.

03 / MOVE

Build the rhythm.

Develop timing, transitions and detail. Review the motion against the agreed story and context.

04 / EQUIP

Prepare for real use.

Package the agreed versions, exports and usage notes so the work is ready for its destination.

03 / A useful starting point

What needs
to move?

Choose the closest goal for a suggested starting point and the materials worth gathering. No perfect brief required.

Your starting point

Brand motion

Start with a small set of signature movements. Gather your logo files, brand guidelines and a few examples of where the animation will appear.

Useful first decision: should the brand feel calm and deliberate, quick and playful, or something else entirely?

Compare the offerings

04 / Before you begin

A few things
worth knowing.

Do we need a finished brand identity?

For identity animation, a settled logo and core visual language give the project a useful foundation. An explainer can begin with a clear subject and audience, with its visual approach defined during the framing stage.

What determines the scope?

The story length, visual complexity, number of distinct scenes and required versions all affect the work. Sound, captions, language variants and editable source files should be discussed as part of the brief rather than assumed.

Can one animation work across every format?

The central idea can travel, but simply cropping a widescreen film often loses important information. Identify the priority formats early so compositions, type size and pacing can be adapted intentionally.

What should we prepare first?

Bring a short description of what you want people to understand or do, the audience, where the work will appear and any existing brand assets. If there is a fixed launch date, include that in the initial brief.

Are sound and accessibility considered?

They belong in the planning conversation. Depending on the project, that may mean readable captions, a sound-off version, sufficient time to read on-screen text or a static alternative. The required deliverables should be agreed before production.

One clear idea.
Plenty of ways to move.

Find your starting point